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      A   P H R E N E T I C   T O T A L   A N N I H I L A T I O N   M A P
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General Info:
        Map Name: Desert Siege
	Revision: A
	Author: Dri
        Date: 9903
        Geometry: 17 x 17
        Memory: 32
        Tileset: Desert
        Players: 2-7
        Filesize: 3,68MB
        Format: UFO
        Tools: Annihilator, Photoshop, vi
	Requires TACC: Yes

Map Settings:
	Solar Strength: 20
        Tidal Strength: N/A
        Wind Speed (min/max): MAX/MAX
	Gravity: 112 (Normal)
	AI Profile: DEFAULT

Multiplayer Notes:
        This is one all out mayhem! Lots of resources, plenty of hills to lurk
        behind. Find your enemies Fusion and align an Intimidator and...(you
        know the drill). Somehow I feel that this is my best multiplayer map,
        cause it gives so many different strategies.. build/defend/attack.
        All I can say that this is my default multiplayer map! :)

Skirmish Notes:
        Play against 6 AI's (type '*ix' in skirmish setup), and I promise you,
        you have to porcupine your base so hard that nothing comes in, or out!

Additional Notes:
        There is a slight bug in the ruins featured on this map, sometimes units
        go under it.. that's something I can't help.
        This map has been submitted to www.tamec.org

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dri@linux.nu | ICQ: 7298834 | Efnet: dri | TEN: draj | home.swipnet.se/phrenetic
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